A huge portfolio piece showcasing a hair library of various hairs with differing hair types in UE5.
Used the really useful and powerful Hair Tool plugin in Blender to create the results.
Video demo of a hair library made for
Full view of the hair library made in display within UE5
Closer look on some of them to the left
Closer view to see the fly-away details of the hair
Full view part two
Hair curves demo using the HairTool plugin within Blender
UV region placing demo
Hair shape breakdown
Hair curve deformers as modifiers for giving more variety to the overall shapes of the curves
Curve profiles provide more hair textural differences
Final conversion of the curves to a mesh to export into Unreal Engine